tag:blogger.com,1999:blog-11200283.post708769460094175486..comments2023-07-16T06:41:17.685-07:00Comments on Greg's Place: EQII UpdateGreg Spencehttp://www.blogger.com/profile/10111709469516671590noreply@blogger.comBlogger13125tag:blogger.com,1999:blog-11200283.post-9802898175551124132009-02-27T16:16:00.000-08:002009-02-27T16:16:00.000-08:00This comment has been removed by the author.KChttps://www.blogger.com/profile/01711467842246444798noreply@blogger.comtag:blogger.com,1999:blog-11200283.post-5832245676436481942009-02-19T14:39:00.000-08:002009-02-19T14:39:00.000-08:00I always like reading the things you implement, if...I always like reading the things you implement, if we could just make GU51 the "Rothgar update" and toss out everything Aeralik did you would be a hero.Thundyhttps://www.blogger.com/profile/02201180427843405523noreply@blogger.comtag:blogger.com,1999:blog-11200283.post-19593436701417571732009-02-19T01:11:00.000-08:002009-02-19T01:11:00.000-08:00Heyas Greg,Are the lag fixes already implemented? ...Heyas Greg,<BR/><BR/>Are the lag fixes already implemented? Seems like you guys rolled out some changes that made backwards progress in the last week or so(got to love software engineering). I have been seeing people randomly get booted to the loggin screen. Also, there is a bug my guild sees on raid wipes sometimes that causes some players to be stuck in zoning. Neither of these seem to be predictable, though they are fairly reproducable. That reminds me of another bug =P<BR/><BR/>If you revive and the raid is standing nearby, the mob will agro the raid. The psuedocode is prolly somethinglike, 1) heal player/toggle alive flag 2) move player to zone safe point. If thats the case and you just moved the player first, it wouldn't agro them and in turn the raid. It might be more complicated.<BR/><BR/>Keep on doing what you do.Anonymousnoreply@blogger.comtag:blogger.com,1999:blog-11200283.post-48187888143596083342009-02-17T15:50:00.000-08:002009-02-17T15:50:00.000-08:00aha! i figured it was all lies :) I was sure you g...aha! i figured it was all lies :) I was sure you guys used maya.<BR/><BR/>Not like the good old days of Bryce or Lightwave heheKChttps://www.blogger.com/profile/01711467842246444798noreply@blogger.comtag:blogger.com,1999:blog-11200283.post-24187693857925082552009-02-16T22:34:00.000-08:002009-02-16T22:34:00.000-08:00We probably have some 3DS Max licenses but as far ...We probably have some 3DS Max licenses but as far as I know we mainly use Maya.Greg Spencehttps://www.blogger.com/profile/10111709469516671590noreply@blogger.comtag:blogger.com,1999:blog-11200283.post-43922639377122893362009-02-16T20:40:00.000-08:002009-02-16T20:40:00.000-08:00Hiyas Greg! Lots of cool things hidden up your sle...Hiyas Greg! Lots of cool things hidden up your sleeve for the future i see!<BR/><BR/>Oh i came across this link... I thought you guys used Maya for Eq2? Autodesk says you use Max....<BR/><BR/>which is it? o.O?<BR/><BR/>heres the link:<BR/><BR/>http://usa.autodesk.com/adsk/servlet/item?siteID=123112&id=5078135&linkID=5572942KChttps://www.blogger.com/profile/01711467842246444798noreply@blogger.comtag:blogger.com,1999:blog-11200283.post-67866567302136840892009-02-08T07:34:00.000-08:002009-02-08T07:34:00.000-08:00"You can easily do things like remove pesky chat c..."You can easily do things like remove pesky chat channels or modify the channel number that is associated with them."<BR/><BR/>Yay! Nevermind lag fixes, this is awesome ;-)MJhttps://www.blogger.com/profile/12940938346586341958noreply@blogger.comtag:blogger.com,1999:blog-11200283.post-17203786893180394552009-02-08T04:15:00.000-08:002009-02-08T04:15:00.000-08:00Lots of tantalizing tid-bits dropped! Thanks! Pers...Lots of tantalizing tid-bits dropped! Thanks! Personally I'm a bit excited and hopeful about the graphics stuff.<BR/><BR/>Nice to see you blogging a bit (again). I missed it.Akelyhttps://www.blogger.com/profile/04347101839784055964noreply@blogger.comtag:blogger.com,1999:blog-11200283.post-27878900785925475392009-02-06T18:11:00.000-08:002009-02-06T18:11:00.000-08:00I've just pushed out the config changes to our liv...I've just pushed out the config changes to our live servers so we can monitor it this weekend. I'm not expecting this to be the cure-all for lag, but it should hopefully do a better job of spreading the zones out on the hardware. Existing zones will stay where they are, so it could take a few hours for things to start to even out.Greg Spencehttps://www.blogger.com/profile/10111709469516671590noreply@blogger.comtag:blogger.com,1999:blog-11200283.post-79973396454785219512009-02-06T17:14:00.000-08:002009-02-06T17:14:00.000-08:00Hehe, can't edit a comment on your own blog, don't...Hehe, can't edit a comment on your own blog, don't you love technology some times?<BR/><BR/>But I think what Taymar is talking about is how the recent Lavastorm revamp preview is saying its going in with GU51...<BR/><BR/>Frankly, the decision not to call this hotfix GU51 combined with that has lots of folks confused, hehe.<BR/><BR/>But anyway, whoo can't wait until the XML uisettings goes live. Also looking forward to the optimization code... Antonia Bayle needs it, bad.Barx Atthemoon, Warden of Tunarehttps://www.blogger.com/profile/12358383074575306828noreply@blogger.comtag:blogger.com,1999:blog-11200283.post-29242787291627698072009-02-06T14:53:00.000-08:002009-02-06T14:53:00.000-08:00err "Heading" = "Head"Why can't I edit a comment? ...err "Heading" = "Head"<BR/><BR/>Why can't I edit a comment? lolGreg Spencehttps://www.blogger.com/profile/10111709469516671590noreply@blogger.comtag:blogger.com,1999:blog-11200283.post-3549469270717102512009-02-06T14:51:00.000-08:002009-02-06T14:51:00.000-08:00Taymar, honestly I'm not sure, it still depends on...Taymar, honestly I'm not sure, it still depends on when we push out the remainder of GU51. Kirstie was talking about shooting for the week of Feb 16th, but if that happens, I don't think GU52 features will go with it because they haven't been on the test server yet.<BR/><BR/>I think what is likely to happen is that our next push will be what is on the test server. As soon as that hits live, we can then move the GU52 features to test.<BR/><BR/>Heading hurting yet? Mine is. :)Greg Spencehttps://www.blogger.com/profile/10111709469516671590noreply@blogger.comtag:blogger.com,1999:blog-11200283.post-18644535528064065022009-02-06T14:46:00.000-08:002009-02-06T14:46:00.000-08:00I've recently modified the client to store the set...<I> I've recently modified the client to store the settings in XML format.</I><BR/><BR/>You are my hero! :)<BR/><BR/>Can't wait to see what else is coming. Do you mean GU53 or is it what was GU53 before 52 became 51? (Have I got that right?)Anonymousnoreply@blogger.com